Maybe my interest will wane as I play more games and poke holes in its design, but as of now, I’m actually a little disappointed whenever I play on any other map. It’s also the first map themed around one of the actual games in the crossover, and it’s cool to see Blizzard start to tie in its universes into Heroes of the Storm more directly.Īnd because players only need to focus on that single fight throughout most of the match, newer players won’t get lost or confused by some of the more complicated objectives found in other levels.īattlefield of Eternity is the best map in Heroes of the Storm, both for veterans looking to show their team-fighting prowess and newbies trying to understand how the game works. More than most other maps, Battlefield of Eternity makes you feel as though you’re part of a larger conflict and not just playing some sort of strange future sport. It’s a wonderful, chaotic mess of a map, made all the better by the intense fight animations of the two immortals. This creates several protracted fights, since the immortals take quite a while to kill.Whichever immortal wins the fight will then move to one of the two lanes, providing their team with a powerful ally to assault forts, similar to the neutral boss enemies players can recruit on every other map in the game.īecause the immortals stand far apart as they lob shots at one another then switch sides halfway through, teams need to decide whether to defend their own immortal, attack the enemy’s, or hunt down the enemy team. Some teams may even choose to have one or more of their players ignore the fight altogether, pushing one of the two lanes in peace. As they fight, both teams need to rush over and help kill the other team’s immortal. Join gaming leaders live this October 25-26 in San Francisco to examine the next big opportunities within the gaming industry.Įvery few minutes, two immortals (Iliarian the angel and the demon lord Beleth) spawn in the arena.
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